Kamis, 18 November 2010

Video Game Leagues, The Primary Societies, Processes And Regulations

For some of us, playing games is a way of life and many of this demographic may often wonder at a life where playing games is actually productive. It would come as surprise for these individuals, then, to learn that there are, in fact, almost a dozen major video game leagues that have hundreds of attendees and competitors every year. Millions of dollars of prizes are given away annually to the winners, meaning it's not just a passing fancy, but a completely viable way of life, provided you're the best of the best. These leagues utilize some of the most competitive games around, not all of them new, and people from all over the world compete, both in person and over the Internet. The participants can take part as either teams or individuals, depending on the league and game in question.

The Main Leagues

Competitions are generally set up by several major competition-holders, but these generally don't hold official game-specific leagues. For example, there is no official CounterStrike league. The Cyberathlete Professional League (CPL) is the big one and the one who has dished out over 3 million dollars in prizes over 6 years. Venerable, this big hitter provides competitions primarily in the area of first-person shooters (FPSs). The World Cyber Games (WCG) is considerably bigger than the CPL in that it offers up to 500,000 dollars a year and features dozens of games of varying genres. The Pro Gaming League features gaming on consoles, rather than personal computers, but offers less prize money.

Competition

Like all sports, gaming leagues follow a set process to filter out the losers from the winners. Essentially, the competitors and challengers fight it out, either with or without the champions, until only two are left. If the champions were not involved, this is where they join in, as either the last competitors faces off against the champions or the remaining two challengers compete. The last remaining player or team is declared the ultimate winner. The prizes are not always monetary. They can sometimes be physical items such as graphics cards, consoles and other items of varying monetary values. The following year sees the champions written in to face either returning or new competitors.

Cheating

A considerable offense, cheating will obviously mean instant disqualification of you and your team if you're part of one, unless it's proven the team had no awareness of the player's cheating. If they are allowed to continue, then they may be able to seek a replacement player or have to remain handicapped. Cheating can be present in a number of ways, such as manipulating in game data or exploiting glitches in the game to provide a distinct advantage to themselves. Hardware can also provide unfair advantages. For example, some controllers designs come with a macro button, which allows a series of button presses to programmed to a single button press. This allows players to do more within less time, usually more than is human possible. This is yet another form of cheating and these controllers are generally banned from such competitions.

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